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 Do you gain hears and potions when you hurt other heroes? 
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Minion
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Joined: March 13th, 2012, 12:03 pm
Posts: 89
Location: London, UK
Let's say my Dwarf (hearthsworn fighter) ends up hitting a friendly model with CLEAVE.
He wounds the friendly model and in the process rolls a Heart and a Potion. Does he still get them? :lol:


March 13th, 2012, 4:13 pm
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Bottle Cap
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Joined: March 13th, 2012, 4:25 pm
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I'd say that as it's an attack roll, take all the hearts and pots you want :)


March 13th, 2012, 4:37 pm
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Minion
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Joined: March 13th, 2012, 12:03 pm
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Location: London, UK
One for the errata perhaps? It seems kind of wrong.


March 13th, 2012, 6:12 pm
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Bottle Cap
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Joined: March 13th, 2012, 7:29 am
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Seems fair enough. Course, I'm thinking with a "Disgaea" mindset. Attacking your own teammates was a tactic to level up your players, I believe.


March 13th, 2012, 6:42 pm
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Denizen
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Joined: March 13th, 2012, 8:01 am
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If the idea is supposed to be like Zelda, you don't drop hearts or potions out of your body when you are harmed. I don't think you are supposed to be able to get hearts or potions by harming your teammates. That's just my thought.


March 13th, 2012, 7:00 pm
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Minion
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Joined: March 13th, 2012, 7:24 am
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Technically I guess you do, but I doubt it was the intention.


March 13th, 2012, 8:21 pm
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Mini-Boss
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Joined: March 13th, 2012, 10:58 am
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Xylon Lionheart wrote:
If the idea is supposed to be like Zelda, you don't drop hearts or potions out of your body when you are harmed. I don't think you are supposed to be able to get hearts or potions by harming your teammates. That's just my thought.


I second this. The heart/potion mechanic is drawn from the old school styled 'Kill an enemy and get a power up randomly' gameplay. Back then all friendly fire netted you was player 2's ire.


March 13th, 2012, 11:01 pm
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Employee
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Joined: March 12th, 2012, 11:27 pm
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As humorous as I find the idea you do not gain Hearts or Potions off of friendly fire.

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March 14th, 2012, 5:11 pm
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Minion
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Joined: March 13th, 2012, 7:24 pm
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Eep! Careful guys! :(


March 14th, 2012, 10:43 pm
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