View unanswered posts | View active topics It is currently January 20th, 2019, 1:55 am

Reply to topic  [ 2 posts ] 
 Large Hero, Multiple bone piles 
Author Message
Bottle Cap
User avatar

Joined: February 3rd, 2016, 5:07 pm
Posts: 1
I saw this question posted but although people seemed to have their own opinions the actual solution didn't seem known.
If for example I'm playing as the Werewolf and occupy four squares each of which having one bone pile on them can I use 2 movement to stomp them all at once.

Also just checking because of the way its worded but basically during movement you spend one movement just to get on the bone pile occupied tile and then an additional two to stop right? So you've effectively used three movement on the one square.

February 3rd, 2016, 5:20 pm
User avatar

Joined: June 20th, 2012, 8:00 pm
Posts: 2754
Location: Sønderholm, Denmark
Would definitely play it as movement being a cost payed to destroy a specific bone pile.
1 bone pile = 2 movement

Or as your correct example: 1 to move onto the square ans 2 to actually destroy it.
With a large base you could save some of the movement by moving into several at once, but each HP would still need to be destroyed individually.

I'm Super Dungeon Excite!
Super Dungeon Explore Compendium

February 5th, 2016, 12:10 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 2 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.