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 [LRB] Clan Archetypes 
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Minion
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Joined: November 22nd, 2012, 5:01 pm
Posts: 169
Wanted to make a seperate thread on this based on the talk over Elemental Masteries. Just figured having this decided would help with balancing and theory-crafting new skills n such.

Been trying to pin down the exactly "style" of combat for each Clan. Some are easy enough (Yamazaru = defense, Tanchyo = movement + ranged) but the others can be a bit here and there.

Best idea I have for all 6 are:
-Yamazura; hard/tough as a mountain, slow and immovable, not as powerful on attack
-Tanchyo; as swift as the wind, focus on Yajiri and raining arrows down
-Ika; leaning to DF over attack, great zone control (increased Inf zone abilities), like a tidal wave you get caught in
-Kitsune; tricksters and debilitators, weakens enemy from afar or fading back into shadows, status effects, Spirit Mastery gives great defense
-Ijin; all out offense, even at the expense of their own side (Tyrant), curses and weakening defenders
-Tora; also attack focused, more technical and focus on increased AT score

Reason Im wondering this is the view that Void Mastery is "too good" and leads to ijin "dominating" combat. But isnt that part of their style, and suffer a slightly lower DF overall vs other Clans, the glass cannon principle!


June 30th, 2018, 1:45 pm
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