***** 3/11/2014 *****
Q: Is there a KS update coming to let people know to go vote on the pose they want?
A: It should be. All updates that I "post" have to be sent to CMoN for approval and then they post the update.
Q: Any further production updates? Or is it a "we'll know about a week out" type situation?
A: I ask for production updates pretty constantly (without heckling our poor manufacturers). When I get one I then pass it on pretty much the same day.
Q: In regards to the online store, when will the plas-tek (name that movie...hint: the book came first) miniatures be for sale, exactly?
A: Not until we have our retail quantity which will be sea shipped as opposed to air shipped.
Q: What prompted the Candy Heart Figure? Will Candy be getting annual versions, similar to that of Reaper's Sophie?
A: We love Candy and wanted to do something for all the backers who have hung in there with us for this journey. You've all been tremendous!
Q: Will we ever see a Knight with the Cypher riding the relic and the knight 'coxing them down?'

A: Sounds like a fun pose! Never say never, but in the meantime I expect to see some conversions!
Q: I can't help but find a strong resemblance between your avatar and Togan's face...Where specific characters patterned after SPM members? If so, who is who (whom, which, etc.-grammar hounds beware...I have mace)? Is Candy the name of someone's significant other?
A: Oh no! I'm the bearded dirty old man!? Togan actually was inspired by a long list of classic dirty/cranky/mischievous old man anime characters such as Master Roshi and Happosai. Candy is not the name of anyone we know directly. We wanted our mascots Candy and Cola to share the sweetness of their names with our own Soda Pop name.

Q: How has the change in your relationship with CMON affected how Relic Knights will be supported? Many fans are interested in long-term well-being of projects they back.
A: We will give them ALL the love and support! We've put a lot of time, effort, and money into these products and we want them to succeed long term more than anyone.
Q: International gamers have mentioned how difficult it is to get some SDE products. Will global distribution of both games be more friendly to consumers when you have your own channels?
A: That is certainly our goal and one we are already starting to work towards.