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 Beta 2.0 LoS 
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Bottle Cap

Joined: March 22nd, 2017, 8:27 am
Posts: 1
As written it seems that cover only works if your whole base is obscured by terrain. so if the bottom half of my model is hidden behind a wall, great, i'm in cover. However if the left 90% of my model is hiding round the corner of a building i get no cover, because you can still draw a straight line from one point on the active models base to one point on the targetes base.

This does seem right at all. Am i reading it wrong? The whole section on LoS seems needlessly complicated.

March 22nd, 2017, 8:40 am
Ninja Corps
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Joined: March 25th, 2012, 9:44 pm
Posts: 2471
You are not wrong. There is, in fact, a whole discussion going on that this is part of right now in one of the threads in general discussion. :P

March 22nd, 2017, 10:21 am
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Joined: August 27th, 2012, 5:11 am
Posts: 514
And has, in fact, come up before as well.

As for complicated, given there are no range values LoS rules need to be a hair more robust than other games. Still, we're all hoping for some rules updates that could make cover work a little more intuitively.

March 22nd, 2017, 1:35 pm
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